3ds Max: Introduction
Course Description:
The course is for designers or animators new to this high-performance 3D animation, modelling and rendering package.
3ds max is the world's best selling professional 3D software and will enable you to create photorealistic images, rendered 3D sequences for games, broadcast or high impact 3D animations for multimedia or the web.
This course includes the following modules:
Introduction to 3ds max
- The stages of the 3D pipeline:
- modelling, materials, lighting,
- cameras, animation and rendering
The max interface
- The menu bar, tool bars and panels
- Activating and arranging viewports
- The Command Panel
Drawing precision
- Grids explained
- The Transform Managers
- Using Axis Constrainers
Mod…
There are no frequently asked questions yet. If you have any more questions or need help, contact our customer service.
Course Description:
The course is for designers or animators new to this high-performance 3D animation, modelling and rendering package.
3ds max is the world's best selling professional 3D software and will enable you to create photorealistic images, rendered 3D sequences for games, broadcast or high impact 3D animations for multimedia or the web.
This course includes the following modules:
Introduction to 3ds max
- The stages of the 3D pipeline:
- modelling, materials, lighting,
- cameras, animation and rendering
The max interface
- The menu bar, tool bars and panels
- Activating and arranging viewports
- The Command Panel
Drawing precision
- Grids explained
- The Transform Managers
- Using Axis Constrainers
Modelling in 3ds max
- The Create Panel
- Fundamentals of modelling
- Creating primitive based objects
- Lofting and Lathing
Arranging a scene
- The various selection methods
- Pivot points explained
- The move, rotate and scale transforms
- Aligning objects
- Cloning and grouping objects
- Creating and using selection sets
- Positioning and adjusting cameras
Importing from AutoDesk
- Opening Vis Render files
- Importing from AutoCAD (.dwg)
Modifying objects
- The Modify panel
- Object modifiers
Lighting
- Different types of light sources
- Positioning and adjusting lights
The Materials Editor
- The Materials Editor interface
- Adjusting materials
- Specular, diffuse and ambient colour
- Glossiness and opacity
- The Material Library
- Reflection and bump maps
Rendering a still image
- Render parameters and options
Animating a scene
- Animation controls
- Controlling time
- Adding and animating cameras
Rendering an animated scene
- Rendering parameters
Questions and answers
For online live training advice please visit our Learning Advice Centre on our website. Be sure to follow us on Twitter to receive special course offers, news and updates!
There are no frequently asked questions yet. If you have any more questions or need help, contact our customer service.
