3ds Max: Introduction

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3ds Max: Introduction

Perpetual Solutions
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Description

Course Description:

The course is for designers or animators new to this high-performance 3D animation, modelling and rendering package.

3ds max is the world's best selling professional 3D software and will enable you to create photorealistic images, rendered 3D sequences for games, broadcast or high impact 3D animations for multimedia or the web.

This course includes the following modules:

Introduction to 3ds max

  • The stages of the 3D pipeline:
  • modelling, materials, lighting,
  • cameras, animation and rendering

The max interface

  • The menu bar, tool bars and panels
  • Activating and arranging viewports
  • The Command Panel

Drawing precision

  • Grids explained
  • The Transform Managers
  • Using Axis Constrainers

Mod…

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Frequently asked questions

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Didn't find what you were looking for? See also: 3D Design, Digital Publishing & Editing, Copy-editing, AutoCAD, and CAD - Computer Aided Design.

Course Description:

The course is for designers or animators new to this high-performance 3D animation, modelling and rendering package.

3ds max is the world's best selling professional 3D software and will enable you to create photorealistic images, rendered 3D sequences for games, broadcast or high impact 3D animations for multimedia or the web.

This course includes the following modules:

Introduction to 3ds max

  • The stages of the 3D pipeline:
  • modelling, materials, lighting,
  • cameras, animation and rendering

The max interface

  • The menu bar, tool bars and panels
  • Activating and arranging viewports
  • The Command Panel

Drawing precision

  • Grids explained
  • The Transform Managers
  • Using Axis Constrainers

Modelling in 3ds max

  • The Create Panel
  • Fundamentals of modelling
  • Creating primitive based objects
  • Lofting and Lathing

Arranging a scene

  • The various selection methods
  • Pivot points explained
  • The move, rotate and scale transforms
  • Aligning objects
  • Cloning and grouping objects
  • Creating and using selection sets
  • Positioning and adjusting cameras

Importing from AutoDesk

  • Opening Vis Render files
  • Importing from AutoCAD (.dwg)

Modifying objects

  • The Modify panel
  • Object modifiers

Lighting

  • Different types of light sources
  • Positioning and adjusting lights

The Materials Editor

  • The Materials Editor interface
  • Adjusting materials
  • Specular, diffuse and ambient colour
  • Glossiness and opacity
  • The Material Library
  • Reflection and bump maps

Rendering a still image

  • Render parameters and options

Animating a scene

  • Animation controls
  • Controlling time
  • Adding and animating cameras

Rendering an animated scene

  • Rendering parameters

Questions and answers

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There are no frequently asked questions yet. If you have any more questions or need help, contact our customer service.