3ds Max – Zero To HERO

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3ds Max – Zero To HERO

Academy Class
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Description

Zero to 3ds Max HERO in just 5 days! Academy Class is proud to present the five day technical training course designed to help you learn everything you need to create 3D content using 3DS Max. 3DS Max Jumpstart Zero to HERO will focus on learning the basics of modelling, material creation, animation, and scene generation. Learn the capabilities of the interface, how to work efficiently, and how to apply tool-sets in the workplace. This class will take you past the basic level into an intermediate skill-set. The Autodesk 3DS Max Autodesk Certified User accredited exam is included as part of your training. The Autodesk 3DS Max Professional exam is available for an additional fee of £150.00 plu…

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Zero to 3ds Max HERO in just 5 days! Academy Class is proud to present the five day technical training course designed to help you learn everything you need to create 3D content using 3DS Max. 3DS Max Jumpstart Zero to HERO will focus on learning the basics of modelling, material creation, animation, and scene generation. Learn the capabilities of the interface, how to work efficiently, and how to apply tool-sets in the workplace. This class will take you past the basic level into an intermediate skill-set. The Autodesk 3DS Max Autodesk Certified User accredited exam is included as part of your training. The Autodesk 3DS Max Professional exam is available for an additional fee of £150.00 plus VAT.

WHO IS THIS COURSE FOR?

This is for people who want to create 3D graphics for print or animation. Target customers are architectural practices, visualisation studios, production houses, advertising agencies or other such departments that work in large organisations.

ASSUMED KNOWLEDGE

Attendees require only a very general knowledge of 3D and its concepts although a basic understanding of computer hardware and software is essential. Knowledge of other digital media packages is an advantage but not a necessity.

WHAT YOU WILL LEARN

You’ll learn how to work in a production environment, understand the mechanics of 3ds Max, be able to create 3D models using a variety of techniques, work with materials to texture your models, understand how to light a scene, be able to create animations, stage a scene, understand cinematography and learn how to create output for use in post production.

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There are no frequently asked questions yet. If you have any more questions or need help, contact our customer service.