Interaction Design Capstone Project

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When you enroll for courses through Coursera you get to choose for a paid plan or for a free plan

  • Free plan: No certicification and/or audit only. You will have access to all course materials except graded items.
  • Paid plan: Commit to earning a Certificate—it's a trusted, shareable way to showcase your new skills.

About this course: Apply the skills you learned during the sequence of courses -- from needfinding to visual design -- as you redesign a new interface, service, or product for your Interaction Design Capstone Project. We’re working with some exciting design teams in Silicon Valley across multiple industries to develop real-world design challenges for this final project. Upon completion, you will have a polished capstone project you can share in your design portfolio to highlight your work and document your design process.

Created by:  University of California, San Diego
  • Taught by:  Scott Klemmer, Associate Professor

    Cognitive Science & Computer Science
Basic I…

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When you enroll for courses through Coursera you get to choose for a paid plan or for a free plan

  • Free plan: No certicification and/or audit only. You will have access to all course materials except graded items.
  • Paid plan: Commit to earning a Certificate—it's a trusted, shareable way to showcase your new skills.

About this course: Apply the skills you learned during the sequence of courses -- from needfinding to visual design -- as you redesign a new interface, service, or product for your Interaction Design Capstone Project. We’re working with some exciting design teams in Silicon Valley across multiple industries to develop real-world design challenges for this final project. Upon completion, you will have a polished capstone project you can share in your design portfolio to highlight your work and document your design process.

Created by:  University of California, San Diego
  • Taught by:  Scott Klemmer, Associate Professor

    Cognitive Science & Computer Science
Basic Info Course 8 of 8 in the Interaction Design Specialization Commitment 10 weeks of study, 4-5 hours/week Language English How To Pass Pass all graded assignments to complete the course. User Ratings 4.5 stars Average User Rating 4.5See what learners said Coursework

Each course is like an interactive textbook, featuring pre-recorded videos, quizzes and projects.

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University of California, San Diego UC San Diego is an academic powerhouse and economic engine, recognized as one of the top 10 public universities by U.S. News and World Report. Innovation is central to who we are and what we do. Here, students learn that knowledge isn't just acquired in the classroom—life is their laboratory.

Syllabus


WEEK 1


Design Thinking Capstone
Welcome to the Interaction Design Capstone Project!


3 videos, 1 reading expand


  1. Video: Welcome by Scott & Mike, from Instagram HQ
  2. Video: Scott Klemmer & Mike Krieger in conversation at Instagram HQ
  3. Video: Your Mission
  4. Reading: Design Briefs


WEEK 2


Needfinding



As Yogi Berra said, you can observe a lot just by watching. Watching how people do things is a great way to learn their goals and values, and come up with design insight. We call this needfinding. This module trains your eyes and ears to come up with user needs, breakdowns, clever hacks, and opportunities for improvement.


2 videos, 1 reading expand


  1. Video: Participant Observation
  2. Reading: Why Instagram Worked
  3. Video: IDEO Shopping Cart Redesign
  4. Discussion Prompt: Where did you observe?

Graded: Needfinding

WEEK 3


Ideation



To maximize your chances of having a great idea, it helps to generate a lot of ideas. Brainstorming is a strategy for rapidly generating lots of ideas. It was named by advertising executive Alex Osborn in his 1953 book, Applied Imagination. When brainstorming, go for volume and defer judgment. Often, something that seems like a crazy idea can lead to something that’s a really good idea. Immerse yourself: it can help to use a whiteboard, butcher paper, or stick post-its on a wall. These ideas will become the 'soil' for growing your designs.


1 video expand


  1. Video: Storyboards, Paper Prototypes, and Mockups
  2. Discussion Prompt: Where did you look for inspiration?

Graded: Ideation

WEEK 4


Prototype



Prototyping is the pivotal activity that structures innovation, collaboration, and creativity in design. Prototyping gets ideas out of your head and into the world. Like a conversation, your ideas will evolve as you articulate them and make them concrete. Prototypes are quick and dirty, not careful museum pieces. The key to prototyping is to jump right in. It’s a tool to see what’s working, what challenges emerge, and to share your ideas with others. Review the user needs you brainstormed. In this assignment, you will flesh out your design ideas by storyboarding and making paper prototypes.


1 video, 1 reading expand


  1. Video: Interview with IDEO's Nastasha Tan
  2. Reading: Prototypes & Storyboards Examples
  3. Discussion Prompt: Favorite prototyping trick?

Graded: Prototype

WEEK 5


Design Heuristics



Design can succeed (or fail) in many ways. That said, there are common heuristics that will get you on the right path. In this module, you will conduct heuristic evaluations (HEs) of another learner's paper prototype. The heuristic evaluations will be a way to highlight usability issues, and think about how to improve them.


3 videos expand


  1. Video: When, Why & How to Evaluate Designs with Heuristics
  2. Video: Example: Recording an Evaluation Session for Later Review
  3. Video: Watch Two Students Do Heuristic Evaluation
  4. Discussion Prompt: Nominate a heuristic

Graded: Heuristic Evaluation

WEEK 6


A Plan & a Skeleton



A journey of a thousand miles begins with a single step. Figuring out what that first step is--and then what the one after that is--can be especially daunting with creative projects. Making forward progress is a lot easier if you write down concrete, actionable goals. This is the main benefit of a development plan. A development plan also helps you track momentum. Are things progressing at the pace you expected? Faster? Slower? Writing a time estimate into your plan and tracking how long it actually took helps you gauge your pace. The first steps of your plan should be the skeleton that forms the core screens of your design.


2 items expand


  1. Discussion Prompt: How well can you estimate?

Graded: A plan & a skeleton

WEEK 7


Ready for Testing
Crunch time! Your interactive prototypes have to be ready for user testing by the end of this assignment.


2 items expand


  1. Discussion Prompt: What do you want to know?

Graded: Ready for Testing

WEEK 8


Test your prototype
In this assignment, you will test your prototype in person with two people to find usability bugs & potential improvements.


1 video expand


  1. Video: In-Person Experiments

Graded: Test Your Prototype

WEEK 9


Results!



You've got data from online users that compares two alternatives. How can you tell whether there is a real difference? Statistical tests, like the CHI-squared test, tell you whether the behavior you observed was likely to have occurred by chance, or whether there's likely to be a real difference between the designs. A/B experiments like these are becoming increasingly popular in industry because experiments help you test your assumptions.


2 videos, 1 reading expand


  1. Video: Designing Studies You Can Learn From
  2. Reading: Results Assignment Details
  3. Discussion Prompt: What surprised you?
  4. Video: Applying Chi-squared to A/B Tests
  5. Peer Review: A/B Testing with Google Analytics

Graded: Results!

WEEK 10


Show & Tell



You've done all this great work, and your hard effort has paid off. You've brainstormed, prototyped, designed, iterated, refined, and evaluated. Now's your chance to share your work with the world. This is a great opportunity to tell your design story, and use it as a portfolio to impress your friends, family, and potential employers.


2 items expand


  1. Discussion Prompt: Showcase your work!

Graded: Show & Tell
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