Maya Jumpstart

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Total time

Maya Jumpstart

Perpetual Solutions
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Description

Prerequisites:

Attendees require only a very general knowledge of 3D and its concepts although a basic understanding of computer hardware and software is essential. Knowledge of other digital media packages is an advantage but not a necessity.

Course Description:

The Maya Jumpstart course focuses on the basics of 3D computer graphics with Autodesk Maya. Students are introduced to the Maya interface, the Maya philosophy, 3D modeling, texturing, lighting and rendering. Over the five days we will show you haw to use the tools within Maya and how they are put to use in the film, television and game industries.

Upon completion of this course, you will be able to:

  • Work in a production environment
  • Unde…

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Didn't find what you were looking for? See also: Computer Graphics, 3D Design, Digital Publishing & Editing, Copy-editing, and AutoCAD.

Prerequisites:

Attendees require only a very general knowledge of 3D and its concepts although a basic understanding of computer hardware and software is essential. Knowledge of other digital media packages is an advantage but not a necessity.

Course Description:

The Maya Jumpstart course focuses on the basics of 3D computer graphics with Autodesk Maya. Students are introduced to the Maya interface, the Maya philosophy, 3D modeling, texturing, lighting and rendering. Over the five days we will show you haw to use the tools within Maya and how they are put to use in the film, television and game industries.

Upon completion of this course, you will be able to:

  • Work in a production environment
  • Understand the mechanics of Maya
  • Create 3d models using a variety of techniques
  • Work with materials to texture your models
  • Understand how to light a scene
  • Create animations
  • Stage a scene
  • Understand cinematography
  • Create output for use in post production

This course includes the following modules:

Essentials

  • Setting Your Project
  • Views / Panels
  • Hotbox
  • Viewing Geometry
  • Channel Box
  • Layer Box
  • Attributes Editor
  • QWERTY Navigation
  • Working with the Camera
  • MEL
  • User Interface
  • Outliner / Hypergraph
  • Grouping / Parenting
  • Shelf
  • Marking Menus

Modeling

  • Curve Tools / Snapping
  • Revolving
  • History
  • Duplicating
  • Working with NURBS
  • Detaching Surfaces
  • Grouping / Duplicating
  • Working with Polygons
  • Combining Polygons
  • Subdivisional surfaces
  • Split Polygon Tool
  • Lofting
  • Extruding

Animation

  • Lattices
  • Clusters
  • Set Driven Keys
  • Set Driven Key advanced
  • Joints / IK Handles
  • Lightning Dynamics
  • Keyframing / Time slider
  • Attach to Path
  • Secondary Animation
  • Cycle Curves
  • Playblasting

Rendering

  • Hypershade
  • Materials, Apply Materials
  • Making Shader Networks
  • Combining Ramps
  • Layered Textures
  • Intro to lights
  • Making Bump Maps
  • Working with Shadows
  • UV Mapping
  • Moving UVs
  • Specular Maps
  • Paint FX
  • Render View
  • Camera Settings
  • Render Globals

For online live training advice please visit our Learning Advice Centre on our website. Be sure to follow us on Twitter to receive special course offers, news and updates!

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