Material & Virtual Cultures: Trans-forming The Museum And Gallery Experience
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Course Code: MMAMGE_08
Masters Level Module
This module investigates the key role that new media technologies now play in the work of many artists and designers, in learning, and in the interpretation of art and artefacts in galleries and museums. Both artists' work and museum and galleries provide a platform for critically considering the ways in which recent technological changes such as the Internet, virtual reality environments, artificial intelligence, surveillance technologies – to name only a few – have influenced the reception and dissemination of visual culture. In the context of this module 'visual culture' refers to all aspects of culture that rely on visual imagery, such as two-…
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Course Code: MMAMGE_08
Masters Level Module
This module investigates the key role that new media
technologies now play in the work of many artists and designers, in
learning, and in the interpretation of art and artefacts in
galleries and museums. Both artists' work and museum and galleries
provide a platform for critically considering the ways in which
recent technological changes such as the Internet, virtual reality
environments, artificial intelligence, surveillance technologies –
to name only a few – have influenced the reception and
dissemination of visual culture. In the context of this module
'visual culture' refers to all aspects of culture that rely on
visual imagery, such as two-dimensional artworks, photographs,
comics, screen displays, advertisements, sculpture, video. This
module is designed to open up the space for interdisciplinary
discussions beyond the fields of art, design and museology. It
embraces contemporary discussions around the authenticity of the
object, taxonomies of the 'visual,' the impact of technology on
public and private spheres, the relationship between old and new
media, interactivity, and use of technologies to develop new
audiences and new ways of facilitating learning. It includes the
in-depth study of immersive installations, video art, simulacra,
avatars, video games, mobile and navigational technologies,
podcasting, and digitisation. Please note this course will be
taught by a visiting lecturer: Alex Flowers.
Related Programmes
Art and Design in Education MA
Museums and Galleries in Education MA
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