Adobe Flash Lite 2.1: Creating Mobile Applications

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Description

Overview

The Flash Lite 2.1: Creating Mobile Applications series teaches you how to work with external media and platforms, as well as explains some of the wider issues for developers starting out with Flash Lite and mobile content development.

Learning with Study 365 has many advantages. The course material is delivered straight to you and can be adapted to fit in with your lifestyle. It is created by experts within the industry, meaning you are receiving accurate information, which is up-to-date and easy to understand.

This course is comprised of professional learning material, all delivered through a system that you will have access to 24 hours a day, 7 days a week for 365 days (12 mon…

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Overview

The Flash Lite 2.1: Creating Mobile Applications series teaches you how to work with external media and platforms, as well as explains some of the wider issues for developers starting out with Flash Lite and mobile content development.

Learning with Study 365 has many advantages. The course material is delivered straight to you and can be adapted to fit in with your lifestyle. It is created by experts within the industry, meaning you are receiving accurate information, which is up-to-date and easy to understand.

This course is comprised of professional learning material, all delivered through a system that you will have access to 24 hours a day, 7 days a week for 365 days (12 months).

Who is it for?

  • Students
  • IT professionals
  • Aspiring web developers
  • Aspiring mobile developers

Course Outline:

This course consists of the following modules:

Part 01 – Basics & Best Practices

  • Module 1: Flash Lite Development Fundamentals
  • Module 2: Coding Well Architected Applications

Part 02 – Developing the User Interface

  • Module 01: Controlling Visual Objects
  • Module 02: Handling Device Key Press Events
  • Module 03: ActionScript in Mobile Game Concepts
  • Module 04: Class-Based Development
  • Module 05: Working With Asynchronous XML Data
  • Module 06: Synchronous XML Data With XML Sockets
  • Module 07: Persistent Data & Dispatching Events

Part 03 – Working with External Media

  • Module 01: Working With Sound in Flash Lite
  • Module 02: Working With Video in Flash Lite

Part 04 – Brew™ & Other Resources

  • Module 01: Creating Flash Lite Content for Brew™
  • Module 02: The Flash Lite Ecosystem

Course Duration:

From the day you purchase the course, you will have 12 months access to the online study platform. As the course is self-paced you can decide how fast or slow the training goes, and are able to complete the course in stages, revisiting the training at any time.

Method of Assessment:

At the end of the course, you will have one assignment to be submitted (you need a mark of 65% to pass) and you can submit the assignment at any time. You will only need to pay £19 for assessment and certification when you submit the assignment. You will receive the results within 72 hours of submittal, and will be sent a certificate in 7-14 days if you have successfully passed.

Certification:

Successful candidates will be awarded a certificate for Flash Lite 2.1: Creating Mobile Applications.

Entry Requirement:

Learners must be age 16 or over and should have a basic understanding of the English Language, numeracy, literacy, and ICT.

Career Path:

This course could help you pursue a career in any of the following industries

  • Web development
  • Mobile development

Presenter Information:

Dale Rankine is the CEO of Moket, Australia’s first dedicated Flash Lite development and distribution company. He’s been working with Flash and interactive media for the past 10 years, holding many creative, development and management positions with interactive studios and companies in his hometown of Brisbane. In 2001 Dale started a successful web-studio, DRD Interactive, working with many top-tier Australian companies.

Dale is a Certified Adobe Instructor for Flash Lite and has traveled the world conducting training for students and future instructors. He is the manager of the Australian Adobe Mobile and Devices User Group and has been a presenter at international conferences such as Adobe MAX (US) and webDU (Aus) on the topic of Flash Lite. Dale is regularly published in online articles regarding Flash Lite and contributes in the growing Flash Lite community.

Course Curriculum FREE INTRODUCTION Part 01 - Basics & Best Practices 1: Flash Lite Development Fundamentals 2: Coding Well Architected Applications Part 02 - Developing the User Interface 1: Controlling Visual Objects 2: Handling Device Key Press Events 3: ActionScript in Mobile Game Concepts 4: Class-Based Development 5: Working With Asynchronous XML Data 6: Synchronous XML Data With XML Sockets 7: Persistent Data & Dispatching Events Part 03 - Working with External Media 1: Working With Sound in Flash Lite 2: Working With Video in Flash Lite Part 04 - Brew™ & Other Resources 1: Creating Flash Lite Content for Brew™ 2: The Flash Lite Ecosystem Course Reviews

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trainings.faqs. There are no frequently asked questions yet. If you have any more questions or need help, contact our customer service.