Adobe Flash Catalyst CS5.5: Essentials

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Description

Overview

By the time you are done with this training you will understand how to import user interface designs from Photoshop or Illustrator. How to create an interactive wireframe in Flash Catalyst, create and modify view states and skin a user interface with full-fidelity artwork. You’ll also be able to round-trip and edit art in Photoshop and Illustrator, create interactive components and define component states, interactions and transitions. Then preview, test and publish your project.

Learning with Study 365 has many advantages. The course material is delivered straight to you and can be adapted to fit in with your lifestyle. It is created by experts within the industry, meaning you ar…

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Frequently asked questions

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Overview

By the time you are done with this training you will understand how to import user interface designs from Photoshop or Illustrator. How to create an interactive wireframe in Flash Catalyst, create and modify view states and skin a user interface with full-fidelity artwork. You’ll also be able to round-trip and edit art in Photoshop and Illustrator, create interactive components and define component states, interactions and transitions. Then preview, test and publish your project.

Learning with Study 365 has many advantages. The course material is delivered straight to you and can be adapted to fit in with your lifestyle. It is created by experts within the industry, meaning you are receiving accurate information, which is up-to-date and easy to understand.

This course is comprised of professional learning material, all delivered through a system that you will have access to 24 hours a day, 7 days a week for 365 days (12 months).

Who is it for?

  • Artists / designers
  • Aspiring software engineers
  • IT professionals
  • Students
  • Graduates
  • Job seekers
  • Aspiring graphic designers

Course Outline:

This course consists of the following modules:

  • Module 01: Introducing Adobe Flash Catalyst CS5.5
  • Module 02: Project Basic
  • Module 03: Building Navigations
  • Module 04: Adding Full Fidelity Design
  • Module 05: Animating User Interactions
  • Module 06: Data & Components
  • Module 07: Sound, Video, & Flash Content
  • Module 08: Working with Developers in Flash Builder
  • Module 09: Common Design Scenarios
  • Module 10: Publishing your Project

Course Duration:

From the day you purchase the course, you will have 12 months access to the online study platform. As the course is self-paced you can decide how fast or slow the training goes, and are able to complete the course in stages, revisiting the training at any time.

Method of Assessment: 

At the end of the course, you will have one assignment to be submitted (you need a mark of 65% to pass) and you can submit the assignment at any time. You will only need to pay £19 for assessment and certification when you submit the assignment. You will receive the results within 72 hours of submittal, and will be sent a certificate in 7-14 days if you have successfully passed.

Certification:

Successful candidates will be awarded a certificate for Adobe Flash Catalyst CS5.5: Essentials.

Entry Requirement:

Learners must be age 16 or over and should have a basic understanding of the English Language, numeracy, literacy, and ICT.

Career Path:

This course could help you pursue a career in any of the following industries:

  • Software Engineering
  • Graphic Design
  • Multimedia Design
  • Technical Programme Management
  • Storage Hardware Engineer

Presenter Information:

Tanya is owner, visual communication designer, and education consultant for Numen Communications Inc., based in Ottawa, Canada. With over 10 years of experience working for companies such as Macromedia, Adobe, and Apple, Tanya collaborates with marketing and product teams to create world-class education products, curriculum, and learning content.

Course Curriculum FREE INTRODUCTION 1: INTRODUCING ADOBE FLASH CATALYST CS5.5 2: PROJECT BASICS 3: BUILDING NAVIGATION 4: ADDING FULL FIDELITY DESIGN 5: ANIMATING USER INTERACTIONS 6: DATA & COMPONENTS 7: SOUND, VIDEO & FLASH CONTENT 8: WORKING WITH DEVELOPERS IN FLASH BUILDER® 9: COMMON DESIGN SCENARIOS 10: PUBLISHING YOUR PROJECT Course Reviews

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trainings.faqs. There are no frequently asked questions yet. If you have any more questions or need help, contact our customer service.