Fundamentals of iPhone and iPad App Development
Starting dates and places
Description
Overview
This course gives delegates hands-on proficiency with Objective-C 2.0 and the Foundation framework for iPhone and iPad development. Students will get up to speed on Xcode and Interface Builder. Delegates will be able to access iPhone and iPad user input from touches, and will set up and manage iPhone and iPad controls such as text fields, buttons and pickers. They will work with the iPhone’s table views, navigation controllers and other UI components, and learn how to persist iPhone and iPad application state and user data.
Prerequisites
Delegates should have some existing Objective-C knowledge, or have attended the Introduction to Objective-C course and a desire to learn the iPh…
Frequently asked questions
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Overview
This course gives delegates hands-on proficiency with Objective-C 2.0 and the Foundation framework for iPhone and iPad development. Students will get up to speed on Xcode and Interface Builder. Delegates will be able to access iPhone and iPad user input from touches, and will set up and manage iPhone and iPad controls such as text fields, buttons and pickers. They will work with the iPhone’s table views, navigation controllers and other UI components, and learn how to persist iPhone and iPad application state and user data.
Prerequisites
Delegates should have some existing Objective-C knowledge, or have attended the Introduction to Objective-C course and a desire to learn the iPhone SDK to create great iPhone and iPad applications.
Delegates will learn how to
On completion, delegates will have studied:
• Xcode
• Objective-C
• Interface Builder
• Cocoa Touch Design Patterns
• Table Views
• Navigation
• Handling Touch Events
• Custom Drawing
Course Outline.
Xcode
• Using Xcode to edit, build, and debug iPhone applications
• Managing project resources
Objective-C
• Gaining hands-on familiarity with the iPhone's Objective-C
programming language
• Gaining familiarity with the Foundation framework
Interface Builder
• Overview of Interface Builder as a world-class GUI tool
• Designing your iPhone app's UI
• Connect the UI to your code
• Learning the real meaning behind File's Owner, First Responder,
and other mysteries
Cocoa Touch Design Patterns
• Understanding how Apple leverages Model-View-Controller
• Understanding how Apple leverages other design patterns in the
iPhone's UIKit framework
Table Views
• Working with the iPhone SDK's UITableView
• Working with UITableViewController
• Implementing data source and delegate methods to present data and
interact with the user
Navigation
• Using the iPhone's navigation controller
• Using the tab bar controller
• Using other UIKit components
• Using iPad-specific controls such as popovers
Handling Touch Events
• Managing standard iPhone and iPad UI controls
• Managing custom components correctly in response to user
input
Custom Drawing
• Learning to use Core Graphics and Core Animation to customise
iPhone and iPad UI components
• Displaying and manipulating images
• Providing rich animation for graphical elements
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